What are MMORPGs?
MMORPGs or Massive Multiplayer Online Role-Playing Games are social networking games, which allow players to socialize and personalize their character or avatar. Players are playing with others simultaneously across the globe and, with thousands if not millions of other players at a time.
Here are some specific examples of various types of MMORPGs.
- Fantasy: Arche Age, Rift, Everquest 2 and Lord of the Rings Online
- Science fictions: Starwars The Old Republic, Wildstar, EVE Online, and Star Trek Online
- Modern-day Sims, Second Life, Secret World
- Fortnite is considered a Battle Royale game = Cooperative sandbox survival game that revolves around the player and changes from day today.
The virtual world allows players to live in an alternative environment for a short time. In-game personalization is an essential aspect of MMORPGs technology, and software has allowed developers to enhance visual graphics, character optimization, and in-game environments. Customization of one’s character can be a very personal and detailed process. Most games available on today’s market offer variations of hair color, skin color, and eye color, in addition to features such as facial hair, tattoos, and piercings are also available. Clothing, height, and weight can all be customized as well; it depends on what the gamer wants. For example, you may prefer a female character to have long black hair, a muscular build, with a height of 4 foot tall with black facial hair.
Players also have the option to play goal-oriented and are usually veterans or established players. These types of players tend to be in guilds (in-game organizations or large groups), and experienced players have logged hundreds of gaming hours, and they most likely have a set of armor that continuously needs upgrading. On the other hand, gamers also have the option to socialize with other players or pursue non-social while playing.
Who plays MMORPGs?
Researchers indicated in the early 2000s; primarily males played MMORPGs. However, this is not true since females make up about 45% of the gaming population today; in fact, research shows that all ages play MMORPGs ranging from 16 to 63. According to researchers, players who participate in MMORPGs have an increase in processing speed, spatial recognition, leadership skills, and decision-making which remains present throughout their daily lives.
MMORPGs have been on the market since 1995, offering an outlet from the real world. Girls and women were excluded or most likely, their obligations left them unaware, of these games. In today’s market, women experience gaming themselves, which has led to a love for developing these games. Women now have a greater understanding of what other female gamers are looking for in a game; therefore, leading to more female developers, coders, and players.
Can MMORPGs be considered a form of entertainment similar to television?
Yes, MMORPGs can take up several hours (4 to 8) a week. However, some researchers have indicated that it is no different from watching television for hours at a time. When television was brought into people’s homes, they were scared of what it might do and how it would affect their daily lives. Considering the age range of MMORPG player, researchers have discovered there is very little difference between the reaction and impact of TV as compared to entertainment properties of MMORPGs within people’s homes. Players receive a form of gratification from television, and this same satisfaction is obtained by playing video games. Researchers have indicated that players play these games to release everyday stress, enhance their mood, or gain acceptance from a group. It has been expressed by gamers that they feel more accepted by online friends and group members due to anonymity.
In summary, MMORPGs have a lot to offer to the player. The endless virtual world keeps the player returning to explore new areas; the personalization of the characters allows players to put specific style into their character. Women and girls are playing MMORPGs; they are also developing these games and doing an excellent job. Children can play MMORPGs with the help of their parents.
Parents should continue to monitor their child during gameplay, and take the time to explain concepts within the game.