Effects of Pro-Social Gaming!
Currently, 9% of children in the USA have been diagnosed with a type of ADHD or resistant behavior while acting on impulses (Monteiro, 2015). In contrast teachers and parents are concerned with their child’s misbehavior in social contexts and lack of concentration. Each of these effects your child’s development and cognitive functioning. Cognitive functioning is often related to your child’s self-regulation and ability to maintain focus; lack of these can result in learning disabilities (Monteiro, 2015). Therefore, researchers have established a clearer understanding the relationship of self-regulation and game play among children.
Researchers have studied the facts behind the impacts of mindful gaming. The findings revealed that awareness while gaming promotes self-regulation related to gaming, positive behaviors, and completion of their homework (Monterey, 2015). The researcher explained that the ability to regulate attention develops gradually over the course of one’s life. Mindfulness interventions were shown to help gamers progress toward goals.
Monteiro, M. P. (2015). The impact of a mindfulness-based attentional skills training program on school related self-regulation skills of elementary school children (Doctoral dissertation, Texas A&M University-Corpus Christi).
Bullying in a game can be difficult to deal with especially if you are a child trying to have fun in a game. As a parent, there may be a few in game concepts that you don’t have a full understanding of which are critical to your gamer.
Cyberbullying comes in the form of email, in game chat, and text messaging over cell phones. Cyberbullying could be anyone of any age or gender. During this time when technology rules all, children will encounter technological advances and connections with other people (Kowalski, Limber, & Agatston, 2012). It is the unknown person or persons on the other end of the connections be cautious of.
Food for thought: The activity and number of individuals using the internet for social networking and gaming have increased a notable 100% over the past three years.
Kowalski, Robin M., Susan P. Limber, and Patricia W. Agatston.Cyberbullying: Bullying in the digital age. John Wiley & Sons, 2012.
Mishna, F., Saini, M., & Solomon, S. (2009). Ongoing and online: Children and youth’s perceptions of cyber bullying. Children and Youth Services Review, 31(12), 1222-1228.
Gaming on a phone works in a snap, hand your phone over to your child while waiting in line or eating out and they can enjoy a few moments of quick play. This is quick and easy to do yet, is it safe for the child? Never underestimate your kids he or she knows things about your phone that we adults are still trying to figure out.
Do they understand the dangers of being online, do they understand the features and settings that could be manipulated? Depending on the age of your child the answer is probably no. Children are not aware of the dangers, or of the features on the phone yet somehow they can turn on the internet and use vast amounts of data in a short time. Although there are ways to turn the internet off, it becomes a hassle over time. Gaming on phones usually leads to in-game purchases and data usage for full game access. Therefore leaving parents to foot the bill for a few minutes of entertainment.
Kids usually want to pick out what they are playing, again depending on the age. Children today are aware of what games are out and what they want to play, Call of Duty and Star War on both apps available in the Google play store and iPhone App store. These games although fun to play are not appropriate for some children due to violence, language, and suggestive content. In other words, downloading games on the spur of the moment is challenging and require attention to detail.
Portable gaming has come a long way and become more popular among different age groups. Nintendo 3DS or PlayStation Vita are the most popular today and available in all markets. This device is designed for gaming, but it also accessed WIFI internet. Handheld game devices have come a long way in the past five years. The Nintendo 3DS can play cartridge games or downloaded content whereas the PSVita can also play cartridge games, but also games on the Playstation 3 and 4 via a WIFI connection. In most cases, downloaded content or cartridge games are actable forms of entertainment for the amount of time spent waiting in line or at a restaurant. Therefore leaving most of the gameplay entirely safe for children, since you had to purchase the game in advance, you have already approved the content, and the child cannot disrupt your settings.
Another great perk regarding handheld devices is that kids can be responsible for them. The device is their’s after all so why not give them the responsibility for keeping up with it, charging it, and ensuring that they take it on outings if they want to play. Parents, on the other hand, have the power to control their screen time, content, and internet usage.
Secondly, if your kids lose their Nintendo 3DS, you are not without your phone. Devices such as the Nintendo 3DS and the Playstation Vita offer a wide range of games that can be played on the go. Portable gaming has come a long way and become more popular among different age groups.